Creeper Cape
The obvious first cape. Green cloth, black face, readable from behind at any distance.
/give @s green_banner[banner_patterns=[{pattern:creeper,color:black}]] 10 × 16 cloth · 8 designs
A cape is a tenth the size of a banner, so a design that works on a wall often falls apart on a back. These eight previews show how the same pattern stacks read on a cape silhouette — plus the honest version of what you can and cannot do with capes in Java and Bedrock.
Each preview is the 10 × 16 cape face with the cloth shading baked in. The banner version of the same design is under every card, because that is the one that exists in game today.
The obvious first cape. Green cloth, black face, readable from behind at any distance.
/give @s green_banner[banner_patterns=[{pattern:creeper,color:black}]]
A purple glow rising out of black, finished with a magenta hem. Reads as a cloak rather than a flag.
/give @s black_banner[banner_patterns=[{pattern:gradient_up,color:purple},{pattern:stripe_bottom,color:magenta}]]
A framed diamond in gold and pale blue. The border keeps the design inside the 10-pixel width.
/give @s blue_banner[banner_patterns=[{pattern:border,color:yellow},{pattern:rhombus,color:light_blue}]]
Flame reflected in a wet cave floor. The yellow hem is what makes the orange look lit.
/give @s black_banner[banner_patterns=[{pattern:triangle_bottom,color:orange},{pattern:stripe_bottom,color:yellow}]]
Wavy white bands on pale blue. The cyan shoulder band stops it from washing out in snow biomes.
/give @s light_blue_banner[banner_patterns=[{pattern:flow,color:white},{pattern:stripe_top,color:cyan}]]
Two gold bands on purple: the cheapest way to look like you own the castle.
/give @s purple_banner[banner_patterns=[{pattern:stripe_top,color:yellow},{pattern:stripe_center,color:yellow},{pattern:border,color:magenta}]]
A green canopy over brown earth, with a stitched yellow edge. Built for an explorer, not a king.
/give @s brown_banner[banner_patterns=[{pattern:half_horizontal,color:green},{pattern:curly_border,color:yellow}]]
A purple swirl inside a grey frame. Subtle enough to wear in a survival server without shouting.
/give @s black_banner[banner_patterns=[{pattern:guster,color:purple},{pattern:border,color:gray}]] The command above gives you the banner version of the design, which is the part Minecraft supports. A downloadable cape texture is not part of this first release — see the questions at the bottom of the page for why.
A cape is not an item you can craft, dye or enchant. It is an account-level cosmetic: Mojang attaches a cape texture to an account, the client draws it on your character, and there is no in-game slot for it and no recipe that produces one. That is why searching for a cape maker turns up so many dead ends — the feature people expect does not exist in the base game.
In Java Edition the cosmetics you see most often are the migration cape, event capes from past MineCons, and Mojang staff capes. In Bedrock Edition capes are largely sold through the marketplace as part of skin packs, tied to the same Microsoft account the game runs on. Neither route takes an uploaded image.
The face of a cape is 10 pixels wide and 16 tall, mapped onto a texture that is usually stored at 64 × 32. That tiny face is the whole design brief: a banner pattern that is two pixels wide on a 20 pixel banner is one pixel wide here, and one pixel on a cape disappears the moment a player is more than a few blocks away.
There is no official route, so every custom cape in the wild is one of these three. All of them live on the client or the server, never on your Mojang account.
The long-standing option is a mod that renders a cape from a texture you supply, historically associated with OptiFine and its cape service. It works, it is popular, and it is entirely client-side: only players running the same setup see your cape.
Treat any site asking for your Minecraft password as hostile. A cape is not worth an account, and no legitimate mod needs your credentials to draw a rectangle on your back.
A server owner can ship a resource pack that replaces cape textures for everyone connected. This is how big servers give staff a matching cape without touching accounts — the pack is downloaded when you join and the cape appears only there.
For a private SMP this is the cleanest answer: no mods for players to install, no account details anywhere, and the cape disappears when you leave the server.
Worth saying plainly: if you want a cape that shows on every server to every player with no mods, the only source is Mojang. No editor, including this one, can give you that — a site claiming otherwise is either selling a mod or selling nothing.
What you can do today is make the banner. A cape-shaped design stacked onto a shield is visible in every fight, and it is the same artwork.
Two shapes, one colour contrast, no texture. That is the rule the eight previews above follow, and it is the rule that keeps a cape readable while a player is running away from you.
Prefer big patterns with a clear silhouette — creeper, skull, circle, triangle, half — over anything that depends on fine detail. Small Stripes, Bricks and Curly Border all collapse into flat colour once the cloth is squeezed to ten pixels wide. Keep the design symmetric around the vertical axis if you want it to look intentional, and remember the bottom two rows of a cape taper, so any symbol that sits on the hem needs to survive being clipped by the corners.
Colour does more work than shape at this size. Black and white, yellow and black, white and blue: pick two dyes with a big value gap and the cape reads as a mark instead of a smudge. Everything in the pattern catalogue can be used, and the banner ideas page is the place to find a composition before you shrink it.
No. There is no cape recipe, no loom step and no crafting grid use for capes. Vanilla capes are granted by Mojang — event capes, migration capes, staff capes — and appear on your account, not in your inventory.
A cape face is 10 × 16 pixels and a banner is 20 × 40, so the same pattern stack lands on a quarter of the area. Wide patterns such as Small Stripes or Bricks turn into noise at that size, which is why the designs here lean on one or two big shapes.
Not yet. This page previews designs so you can judge how a stack reads on a cape; texture export and the full pixel editor are the next update. The banner version of every design is available today as a command or a share link.
Every cape here is a banner stack underneath. Build it properly in the banner maker, take the command or the share link, and you have something you can put on a wall, a shield or a cape-shaped build today.